Failed to acquire a Simplygon Free license
0 votes 1 comment
How can I keep some areas from being reduced
0 votes 1 comment
Unable to install the free license
0 votes 4 comments
Aggregation of meshes and rig
0 votes 3 comments
BAKE VERTEX COLORS INTO TEXTURES
0 votes 5 comments
Selecting a custom mesh inside a fbx scene
0 votes 4 comments
limiting max edge length on remesh?
0 votes 5 comments
Generating a spScene from a custom mesh format
0 votes 19 comments
Mesh's bone data missed after aggregating
0 votes 1 comment
Aggregated textures are incorrect when upgrade to Simplygon 10
1 vote 19 comments
Checking Simplygon Build Version using Python?
0 votes 2 comments
Is the VisibilitySettings for reduction can not support fbx file?
0 votes 3 comments
How to remove scene nodes from the exported scene file?
0 votes 2 comments
spReductionPipeline fails ("Failed to save free license asset")
0 votes 2 comments
Problem with GLTF animation
0 votes 3 comments
Determining the proper OnScreenSize value
0 votes 1 comment
glTF export missing all but the first animation
0 votes 0 comments
Reducer for Skeletal mesh
0 votes 6 comments
Material Replacer in simplygon 9
0 votes 2 comments
RemeshingPipeline Incorrect Opacity Casting
0 votes 6 comments
Occlusion mesh
0 votes 1 comment
AO caster problems when normals are flipped
0 votes 2 comments
how to keep the uv2/uv3 when reducing the model by ReductionPipeline?
0 votes 3 comments
Error code overriding and enum hack
0 votes 4 comments
Only reduce texture resolution, keep UVs, no repacking?
0 votes 5 comments